Emperor's Domination Wiki
Advertisement

Nine Worlds Cultivation Levels

1.Palace Foundation - First Entrance, Second Awakening, Third Bloodsurge

2.Palace Expansion - Merit Law’s Building, Essence Development, Earth’s Extension

3.Yun Physique - Blood Strengthening, Body Tempering, Body Baptism

4.Provisional Palace - One Starting Palace, Two Gushing Springs, Three Igniting Fires, Four Breaking Grounds, Five Rising Pillars

5.Inner Longevity

6.Heaven's Mandate

7.Warrior Canopy

8.Purified Rebirth

9.Heaven's Primal - Primal God

10.Fertility God - Named Hero (Title)

11.Mysterious Fate - Royal Noble (Title)

  1. New Noble
  1. King Noble
  1. Rebelling Noble
  1. Fate Destroying Noble
  1. Heavenly Noble - 4 Fate Palaces*
  1. Grand Dao Noble - 5 Fate Palaces*
  1. Pinnacle Noble - 6 Fate Palaces*

12.Constellation - Enlightened Being (Title)

  1. 1-star*
  2. 2-star*
  3. 3-star*
  4. 4-star*
  5. 5-star*
  6. 6-star*
  7. 7-star*
  8. 8-star*
  9. 9-star*

13.Ancient Saint

  1. Little Saint
  2. Young Saint
  3. Grand Saint
  4. Heaven Restoration Saint - 5 Fate Palaces*
  5. Dao Restoration Saint - 6 Fate Palaces*
  6. Heaven Saint - 7 Fate Palaces*
  7. Grand Dao Saint - 8 Fate Palaces*
  8. Pinnacle Saint - 9 Fate Palaces*
  9. War Saint - 10 Fate Palaces*
  10. Immortal Saint - 11 Fate Palaces*
  11. Primordial Saint - 12 Fate Palaces*

14.Heavenly Sovereign

  1. Little Sovereign
  2. Grand Sovereign
  3. Jewel Sovereign
  4. World Sovereign
  5. Era Sovereign
  6. Cutting Dao Era Sovereign*

15.Heavenly King

  1. Hundred Heavenly King
  2. Thousand Heavenly King
  3. Ten Thousand Heavenly King
  4. Worldly Heavenly King
  5. Grand Earth Heavenly King
  6. Rising Heaven Heavenly King

16.Virtuous Paragon

  1. Early Era Virtuous Paragon
  2. Rising Era Virtuous Paragon
  3. Peaceful Era Virtuous Paragon
  4. Prosperous Era Virtuous Paragon
  5. Grand Era Virtuous Paragon

17. Heaven Dao Path (Immortal Emperor) or Grand Dao Path (Path of Godhood)

Heaven Dao Path

Grand Dao Path

  1. Dao Student
  2. Dao Master
  3. Dao Sovereign
  4. Heavenly Mortal
  5. Heavenly General
  6. Heavenly God
  7. Reserve Emperor
  8. Prince Emperor
1. Immortal Existences
  1. Virtuous Lord
  2. Virtuous King
  3. Virtuous Saint
  4. Virtuous Predecessor
  5. Virtuous Soul
  6. Virtuous Daoist
  7. Virtuous Deity
  8. Virtuous Ancestor
2. Godly Monarch:
  1. Little Godly Monarch
  2. Middle Godly Monarch
  3. Grand Godly Monarch
  4. True Godly Monarch
  5. Emperor Bestowed Godly Monarch
3. God-King:
  1. Grand God-King
  2. Heaven God-King
  3. Supreme God-King
  4. Apex God-King
  5. World Dominating God-King
  6. Nine World’s God-King
  7. Legendary God-King
9.Immortal Emperor 4. Three existences
  1. Attack Immortal Emperor
  2. Oppose Immortal Emperor
  3. Rival Immortal Emperor

NOTE:  In Royal Noble and Ancient Saint realm you won't need all of these Fate Palaces to move on, but having them will give you a new title plus make you a lot stronger with a greater Dao foundation, and it is the same for Stars in Enlightened Being realm. As for Cutting Dao Era Sovereign it is also a special level that very few people access to and it increases your power and strengthens your Dao Foundation.

Tenth World Cultivation Levels

  1. Dao Dust (needs 50 buckets of Primal Chaos Qi to breaktrough to Dao Dust)
  2. Dao Ant (needs 100 buckets of Primal Chaos Qi to breaktrough to Dao Ant)
  3. Dao Insect (needs 500 buckets of Primal Chaos Qi to breaktrough to Dao Insect)
  4. Dao Serpent (needs 1000 buckets of Primal Chaos Qi to breaktrough to Dao Serpent)
  5. Dao Tiger (needs 5000 buckets of Primal Chaos Qi to breaktrough to Dao Tiger)
  6. Dao Child (needs 10000 buckets of Primal Chaos Qi to breaktrough to Dao Child)
  7. Dao Mortal (needs 50000 buckets of Primal Chaos Qi to breaktrough to Dao Mortal)
  8. Dao Messenger (needs 100000 buckets of Primal Chaos Qi to breaktrough to Dao Messenger)
  9. Dao Teacher (needs 500000 buckets of Primal Chaos Qi to breaktrough to Dao Teacher)
  10. Dao Noble (needs 1000000 buckets of Primal Chaos Qi to breaktrough to Dao Noble)
  11. Dao Royal (needs 2000000 buckets of Primal Chaos Qi to breaktrough to Dao Royal)
  12. Dao King (needs 5000000 buckets of Primal Chaos Qi to breaktrough to Dao King)
  13. Dao Sovereign (needs 80000000 buckets of Primal Chaos Qi to breaktrough to Dao Sovereign)
  14. Dao Paragon (needs 10000000 buckets of Primal Chaos Qi to breaktrough to Dao Paragon)
  15. Dao Saint (needs 30000000 buckets of Primal Chaos Qi to breaktrough to Dao Saint)
  16. Dao Heaven (needs 50000000 buckets of Primal Chaos Qi to breaktrough to Dao Heaven)
  17. Great Emperor or Immortal Monarch or High God
Grand Dao path Heavens's Dao path 
1. Betowed God

2. High God (fuse the Great Dao in his Fate Palaces to create a Totem and become a High God)

  1. 1 Totem High God
  2. 2 Totem High God
  3. 3 Totem High God
  4. 4 Totem High God
  5. 5 Totem High God
  6. 6 Totem High God
  7. 7 Totem High God
  8.  8 Totem High God
  9.  9 Totem High God
  10. 10 Totem High God
  11. 11 Totem High God

Great Emperor (Celestial / Demon / Divine) if you are from the Celestial / Demon / Deity Clan

Immortal Monarch if you are from the Hundred Clans

3. Anicient God (create 12 Totems to become an Ancient God)

In Three Immortal Worlds

  1. True Apprentice
  2. True Mortal
  3. True Elite
  4. True Hero
  5. True Royal
  6. True Saint
  7. True God
  8. True Emperor
  9. True Immortal

Path of Heavens or Path of Godhood

Path of Heavens

Path of Heavens is the path followed by those who wish to become an Immortal Emperor of the Nine Worlds. In this path one must compete for the Heaven's Will in his generation. Once the cultivator successfully attains (shoulders) the Heaven's Will, he becomes an Immortal Emperor. The first Immortal Emperor shouldered Heavens Will in the Desolate Era and he was Immortal Emperor Gu Chun. As an Immortal Emperor in the Nine Worlds, one can open a small crack in the barrier between the Nine Worlds and the Tenth World. The crack needs to be big enough for him to ascend to the Tenth World. Once an Immortal Emperor attains Heavens Will they fuse it into their Fate Palace. They can fuse up to six (of twelve) Nine Worlds Heavens wills into their Fate Palace. Upon reaching the Tenth World they can shoulder additional Heaven's Will from the Tenth World.

The Tenth Worlds Cultivators each have three occasions when they can absorb (shoulder) Heavens Will with each person capable of infusing four Heavens Will into their Fate Palace each time. If a Cultivator was to shoulder four Heavens Will each time and had 12 Fate palaces then they can become a 12 strip Heavens WIll Cultivator which are the apex of Cultivators of the Tenth World of which there have only ever been seven. 

Path of Godhood

If a peak Virtuous Paragon/Dao Heaven doesn't wish to dispute for the Heaven's Will, he can follow the path of Godhood, becoming a Divine Monarch and later on a Divine King. Although a Divine King cannot become a Immortal Emperor , he can become a High God (True God in The Nine Worlds although for most in Nine Worlds just a title but Li Qiye has trained some actual True Gods e.g. True God Zen Shie) by infusing Great Dao in his own Fate Palaces, ultimately forming a totem. If a High God forms 12 totems successfully, he receives the title of Ancient God.

Cultivation terms

Merit Law/Cultivation Technique

A cultivator of any rank can create a merit law. Merit laws allow people to cultivate. The Merit Law's rank corresponds to that of the cultivator that created them. e.g. a Merit Law created by a Virtuous Paragon would be a Virtuous Paragon Merit Law and one created by an Immortal Emperor would be a Immortal Emperor Merit Law. Any Merit Law created will centre around one of the three things all Cultivators posses: A Fate Palace, a Life Wheel or a Physique.

Fate Palace / True Fate

Every single person is born with only one Fate Palace, known as the True Fate. They will only have the True Fate until they start Cultivating. In order to start cultivating one must use one's Blood Energy to "Knock" on the gate in order to open their True Fate and the less "Knocks" you do the higher the innate talent. The more "doors" you open inside your True Fate the more profound your Cultivation can be. If a cultivator's True Fate is destroyed then they wil die. The Fate palace will appear above your head if you open it. This is comparable with the Dantain in other Novels.  

When a person is born their inborn True Fate will fall into one of the Grades and these are, from low to high: Mortal, Houtian, Xantian, King and Saint. Normally, it is impossible to be born with an immortal True Fate, the only known exception is Long Jing Xian.

Once a cultivator reaches higher realms of Cultivation they have the opportunity to open more with the maximum being Twelve Fate Palaces. Cultivators can create a "World" inside their Fate Palaces. Upon reaching certain number of Fate Palaces: four to create a Domain, eight to create a Kingdom and twelve to create the Heavens. The only past record of a Twelve Fate Palace Cultivator from the Nine Worlds is Immortal Emperor Jiao Heng and Long Jing Xian.

Li Qiye was able to build up and surpass the limit by having thirteen Fate Palaces and he will likely be the only one in all of history. As a person uses up "space" to create a Fate Palace and Twelve is when a person as used up all the "space" they have so in order for Li Qiye to build up thirteen he had to expand the "space" he has in order to open his thirteenth Fate Palace. The Suppression from Heaven will not allow thirteen Fate Palaces to be created The only person capable of surviving the Suppression is someone with an Unshakable Dao Heart like Li Qiye.

A Life Wheel

Appears behind the head and resides in the Neck it represents how long a Cultivator will live (their Longevity) and has a corresponding grade at Birth and cant be changed under normal circumstances. It also represents how much Blood Energy you would have at birth with a Saint Wheel having the most and a Mortal having the least. Blood Energy is a move utilising the Physical strength and Physique of a Cultivator. The Higher your Cultivation the more Blood Energy you have. Their is also an Event called a Longevity Calamity that will befall all Cultivator and it is an event that has killed many Cultivators.

Mortal, Houtian, Xantian, King, Saint.

A Mortal who has not cultivated will have a Life Wheel of Sixty Years.

Physique

<tabview> Physique|Physique </tabview>

Fate Palce, Life Wheel and Physique: How they Work Together

The Fate Palace, Life Wheel and Physique are all connected and without any one of them people would be unable to cultivate. There is a widespread saying amongst cultivators: "The Physique grows one's Blood, the Blood feeds one's life Wheel, the Life Wheel strengthens ones Fate Palace, the Fate Palace, in turn helps strengthens one's Life Wheel, the Life Wheel, then supplements one's Blood, the Blood augments one's Physique' and the Physique, then protects one's Fate Palace."

A strong Physique allows the Blood energy to be strong. The strong Blood Energy prolongs the Lifespan, the longer the lifespan, the stronger the Fate Palace, and a formidable Fate Palace allows the Cultivator to obtain an even stronger Physique.

The Fate Palace also lends its power to the Life Wheel. The Life Wheel creates Longevity Blood, the Longevity Blood strengthens the Physique, and then the stronger Physique protects the Fate Palace.

The entire system requires Blood Energy. If a cultivator's rank is too high, a weak Blood Energy will not support his formidable Physique, Life Wheel and Fate Palace. Thus a need for Longevity Blood which is Purified Blood Energy. In order to form one drop of Longevity Blood requres Ten thousand bits of Blood Energy. One drop of Immortal Emperor Longevity Blood could allow a Mortal to live for Ten Thousand Years. This shows just how valuable it is.

Halting Longevity

This is a method for powerful cultivators of powerful sects to halt their age by going into a dormant state or long sleep. This is achieved by using Era Blood Stones which suppresses a Cultivators Blood Force(Blood Energy). The longer you want to live the more Blood Stones you will require. Era Blood Stones are expensive. Only powerful Clans and Sects can afford them.

Advertisement